< Previous | Contents | Next >

17 Audio Export & Bouncing

This Chapter explains what the Audio Export & Bouncing features are about and how you use them.

Audio Export in general means to create audio (.wav) from loops or complete songs you’ve created in G-Stomper.

G-Stomper Studio provides two main ways to export audio files:

• Audio Export describes the process of exporting one or multiple Tracks as one ore multiple audio (.wav) files. For external use, e.g. in your Ableton or other studio setup, separate tracks are most suitable. If you want to share a Song with the rest of the world, then a sum export (a final mixdown) is probably what you need.

• Bouncing in G-Stomper describes the process of exporting a particular Sample or Track and replacing the outgoing Sample or Track with the exported audio. Usually bouncing is applied, when you run out of effect slots or if the audio processing gets too CPU-consuming. In such a case you can bounce a sample or a track to a single audio file with all real-time processing rendered into.

A bounced Sample or Track sounds exactly the same as it sounded before it was bounced, but with the benefit that all the used audio processing is no longer applied in real-time.

All G-Stomper full versions export in a quality up to 32bit 96kHz Stereo.


17.1 Audio Export17.1.1 Export Pattern Set (Song Arrangement) as Audio17.1.2 Export Pattern as Audio17.1.3 Export multiple Patterns as Audio17.2 Audio Session Recorder / Real-Time Audio Export17.2.1 Start a new Recording Session17.2.2 Stop the running Recording Session17.3 Bouncing17.3.1 Bounce Sample from a Sampler Track17.3.2 Bounce single Sampler Track17.3.3 Bounce single VA-Beast Track17.3.4 Bounce multiple Tracks17.4 Export/Bounce in Studio Quality17.4.1 Sample Rate Conversion Warning17.4.2 Change the G-Stomper Sample Rate

 Get this Doc as PDF