hi there, the first thing is something i've seen here before but can't remember how to do it and can't find the thread
the drum sampler makes the sound on the note off, i saw it written here sometime how to change that setting, but now i cant find it
and also i like to use pitchbend a lot for my synth sounds, but when i use pitchbend it sounds quantized rather than hearing the bendy sound, i hear the bendy sound ok until i record it, then it's quantized, where can i turn that pitchbend quantize off?
cheers for your help
sampler hit key, hear sound and pitchbend quantize?
Re: sampler hit key, hear sound and pitchbend quantize?
Thanks for your message, emef
Just to avoid confusion:
By default, the sampler drum pads (except on the sampler drum pads view) play the sample "on release" of the button (actually when you remove your finger from the screen).
You can theoretically describe this situation as NoteOff, but it has nothing to do with a MIDI NoteOff, as in case of MIDI, the drum pads always react and play the sample on NoteOn.
However, the easiest way to make them react "on touch" (when you touch the button with your finger) is to use "play" mode for the track pads.
1. Press the MODE button at the right side of the pads
2. Select the 'Play' Mode
Likewise you can generally enable the track pads to react on touch instead of on release.
Just keep in mind that in this case you'll lose the ability to long press those buttons.
To generally enable on touch behavior for the drum track pads:
https://www.planet-h.com/gstomper/docs/html/G-Stomper_UserManual_DrumSampler/part30.htm
What pitch bend do you mean?
The one on the VA-Beast synth keyboard?
In what situation does it sound quntatized?
When you use it live in real-time?
Or when you have recorded it as automation?
emef wrote:hi there, the first thing is something i've seen here before but can't remember how to do it and can't find the thread
the drum sampler makes the sound on the note off, i saw it written here sometime how to change that setting, but now i cant find it
Just to avoid confusion:
By default, the sampler drum pads (except on the sampler drum pads view) play the sample "on release" of the button (actually when you remove your finger from the screen).
You can theoretically describe this situation as NoteOff, but it has nothing to do with a MIDI NoteOff, as in case of MIDI, the drum pads always react and play the sample on NoteOn.
However, the easiest way to make them react "on touch" (when you touch the button with your finger) is to use "play" mode for the track pads.
1. Press the MODE button at the right side of the pads
2. Select the 'Play' Mode
Likewise you can generally enable the track pads to react on touch instead of on release.
Just keep in mind that in this case you'll lose the ability to long press those buttons.
To generally enable on touch behavior for the drum track pads:
https://www.planet-h.com/gstomper/docs/html/G-Stomper_UserManual_DrumSampler/part30.htm
emef wrote:and also i like to use pitchbend a lot for my synth sounds, but when i use pitchbend it sounds quantized rather than hearing the bendy sound, i hear the bendy sound ok until i record it, then it's quantized, where can i turn that pitchbend quantize off?
What pitch bend do you mean?
The one on the VA-Beast synth keyboard?
In what situation does it sound quntatized?
When you use it live in real-time?
Or when you have recorded it as automation?
Re: sampler hit key, hear sound and pitchbend quantize?
ah yes that's it, the play mode, knew it was something simple, just couldn't remember what it was, thanks
and yes the pitchbend on the beast synth keyboard, when i record the pitchbend automation, the notes don't bend up or down, they jump to notes in a static way, the note bends up or down in a nice way till i record it
pitchbend sounds fine until i record it as automation, then it sounds steppy or quantized
sure it's something simple again like my last problem haha
cheers for your help
and yes the pitchbend on the beast synth keyboard, when i record the pitchbend automation, the notes don't bend up or down, they jump to notes in a static way, the note bends up or down in a nice way till i record it
pitchbend sounds fine until i record it as automation, then it sounds steppy or quantized
sure it's something simple again like my last problem haha
cheers for your help
Re: sampler hit key, hear sound and pitchbend quantize?
emef wrote:ah yes that's it, the play mode, knew it was something simple, just couldn't remember what it was, thanks
and yes the pitchbend on the beast synth keyboard, when i record the pitchbend automation, the notes don't bend up or down, they jump to notes in a static way, the note bends up or down in a nice way till i record it
pitchbend sounds fine until i record it as automation, then it sounds steppy or quantized
sure it's something simple again like my last problem haha
cheers for your help
What you notice when you record the pitchbend as automation is the step quantization.
The only way to reduce it is to choose a another step timing in the timing and measure section, e.g. 32 or even 64.
More details here:
https://www.planet-h.com/gstomper/docs/html/G-Stomper_UserManual_TimingAndMeasure/part7.htm
Re: sampler hit key, hear sound and pitchbend quantize?
ok then, it's a shame i can't record the same pitchbending i hear when i'm recording a pattern, any plans to make pitchbend work properly/smoothly?
i guess i'll stick with using portamento to get bends into my patterns
cheers
i guess i'll stick with using portamento to get bends into my patterns
cheers
Re: sampler hit key, hear sound and pitchbend quantize?
emef wrote:ok then, it's a shame i can't record the same pitchbending i hear when i'm recording a pattern, any plans to make pitchbend work properly/smoothly?
i guess i'll stick with using portamento to get bends into my patterns
cheers
Portamento is definitely a good workaround.
There are plans, not only for the pitch bend.
If we change the behavior, then we'll for the parameter automation in general, as the "quantization" you mentioned applies to all parameters, not only pitchbend.
The idea is to have two automation modes, one as it is now + one that will smoothen the hard edges. It has to be that way, since the quantization is given by the step sequencer internals.
I'll keep you posted;)
Re: sampler hit key, hear sound and pitchbend quantize?
great to hear you have some plans to make pitchbend better, and thanks for answering my badly worded questions
i love this software, it's fantastic
i love this software, it's fantastic
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