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7.2.3 Roll


The Roll function allows you to simulate typical drum rolls or flams.

Technically spoken, this means to play a sample multiple times within a single Step. You can play a sample either 1x, 2x, 3x, 4x, 5x, 6x, 7x or 8x per step.


While the lower values 2x, 3x and 4x can be used to create realistic drum rolls, the higher values 5x, 6x, 7x, 8x can create very nice robotic effects as known from many genres (e.g. Trap).


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Short click: Roll OFF / 2x / 3x / 4x / 5x / 6x / 7x / 8x


Roll 2x:

The 1st Trigger is fired at the Step position (like a regular trigger)

The 2nd Trigger is fired at 50% of the time frame between the current Step and the next Step


Roll 3x:

The 1st Trigger is fired at the Step position (like a regular trigger)

The 2nd Trigger is fired at 33.3% of the time frame between the current Step and the next Step The 3rd Trigger is fired at 66.6% of the time frame between the current Step and the next Step


Roll 4x:

The 1st Trigger is fired at the Step position (like a regular trigger)

The 2nd Trigger is fired at 25% of the time frame between the current Step and the next Step The 3rd Trigger is fired at 50% of the time frame between the current Step and the next Step The 4th Trigger is fired at 75% of the time frame between the current Step and the next Step


Roll 5x, 6x, 7x, 8x:

Same pattern as explained in 2x, 3x, 4x, just with more Triggers per Step.


Long Click: Roll internal Accent ON/OFF


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