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The following conditions can be applied to “enabled” Steps. Steps that aren't enabled won't play at all.
ALL (default) | The step is always fired. |
PRE | The step will fire if the previously evaluated step condition was TRUE (means the closest previous step with condition was fired). |
PRE not | The step will fire if the previously evaluated step condition was FALSE (means the closest previous step with condition was NOT fired). |
1st only | The step will only fire in the first loop cycle of the (complete) pattern. |
1st not | The step will NOT fire in the first loop cycle of the (complete) pattern, but it'll fire in all following loop cycles. |
X% | Here you can select a probability percentage from 5% up to 95%. If you select 50% for example, then the step will have a 50% chance to get fired. |
Xth:Y | This will fire the step at ever Xth loop cycle of the (complete) pattern out of Y cycles. You can select each cycle of a range of 2-8 loop cycles, starting with 1st:2 up to 8th:8. If you set 2nd:3 for example, then the step will only be fired at the 2nd loop cycle of the pattern, then on the 5th, then on the 8th, and so on. |