Hi there,
searched around for 2 days but couldn't come up with a solution. I want most samples to be in one-shot mode.
E.g.
Sample "chord1.wav" is 2 bars long. I trigger it multiple times and it plays multiple times for it's full length. That's not what I want - I want the first playback of the sample to stop when I trigger it a second time. How can I do that?
Experiments with Envelopes etc. don't lead to pleasing results. Setting the whole sampler to monophonic isn't a solution for me either.
Thansk for help!
How to play samples "one-shot"?
Re: How to play samples "one-shot"?
Welcome to the forum, oldman
And thanks for your message.
Good point, thanks for spotting this.
Setting the monophonic flag per sampler track is on the todo list since a while, but has not been done yet.
What you can do as a workaround (for now) is to load the same sample to two tracks (e.g. T01 and T02). Then add both tracks to the same mute group (see http://www.planet-h.com/gstomper/docs/html/G-Stomper_UserManual_DrumSampler/part34.htm), and then trigger the sample on T01, then T02, then T01 again, and so on. That way the samples will mute each other.
I know, this is not a proper solution, but for now it's the only workaround to simulate 100% monophonic (one shot) sample.
I'll add that to the next official update.
I think if a mute group has only one single track applied, that might do the job. In that case the sample/track could mute itself when re-triggered.
Would that be suitable?
And thanks for your message.
oldman wrote:Hi there,
searched around for 2 days but couldn't come up with a solution. I want most samples to be in one-shot mode.
E.g.
Sample "chord1.wav" is 2 bars long. I trigger it multiple times and it plays multiple times for it's full length. That's not what I want - I want the first playback of the sample to stop when I trigger it a second time. How can I do that?
Experiments with Envelopes etc. don't lead to pleasing results. Setting the whole sampler to monophonic isn't a solution for me either.
Thansk for help!
Good point, thanks for spotting this.
Setting the monophonic flag per sampler track is on the todo list since a while, but has not been done yet.
What you can do as a workaround (for now) is to load the same sample to two tracks (e.g. T01 and T02). Then add both tracks to the same mute group (see http://www.planet-h.com/gstomper/docs/html/G-Stomper_UserManual_DrumSampler/part34.htm), and then trigger the sample on T01, then T02, then T01 again, and so on. That way the samples will mute each other.
I know, this is not a proper solution, but for now it's the only workaround to simulate 100% monophonic (one shot) sample.
I'll add that to the next official update.
I think if a mute group has only one single track applied, that might do the job. In that case the sample/track could mute itself when re-triggered.
Would that be suitable?
Re: How to play samples "one-shot"?
Thanks for the quick response!
I was thinking the same thing after I found out about "Mute Groups" - if they'd support muting only one sample itself (maybe optional for backwards compatibility) that problem would be solved completely.
Hope you can bring it into the next update. G Stomper Studio is a great app - with Midi in / out support it made it's way into my Home-Studio already. I also got FL Studio Mobile but it lags lots great features that G Stomper already has. Keep up the great work and many thanks again.
I was thinking the same thing after I found out about "Mute Groups" - if they'd support muting only one sample itself (maybe optional for backwards compatibility) that problem would be solved completely.
Hope you can bring it into the next update. G Stomper Studio is a great app - with Midi in / out support it made it's way into my Home-Studio already. I also got FL Studio Mobile but it lags lots great features that G Stomper already has. Keep up the great work and many thanks again.
Re: How to play samples "one-shot"?
oldman wrote:Thanks for the quick response!
I was thinking the same thing after I found out about "Mute Groups" - if they'd support muting only one sample itself (maybe optional for backwards compatibility) that problem would be solved completely.
Hope you can bring it into the next update. G Stomper Studio is a great app - with Midi in / out support it made it's way into my Home-Studio already. I also got FL Studio Mobile but it lags lots great features that G Stomper already has. Keep up the great work and many thanks again.
Thank you very much, oldman:). I'm glad you're that happy with G-Stomper Studio.
As the change of the mute groups is very simple (nothing more than few lines of code), I'll surely include it in the next update.
I don't think that it would be a backward compatibility problem.
I'll look into that code fragment next week.
Maybe it could be a general flag for mute groups (turned on/off by long pressing the mute group buttons), which would enable that a sample mutes itself (normally it only mutes all other members of the mute group).
However, I'll see what's the best solution.
I keep you posted.
Re: How to play samples "one-shot"?
I gave it a quick check this morning, and I can now confirm that it will definitely be part of the next update.
At the end, it's a bit more than only a few lines of code, but as this extension is really useful, it's more than worth the effort.
It will be a simple long press extension on the mute group buttons.
By long pressing a mute group you'll be able enable/disable the new Mute Group 'Monophony' extension.
If enabled all members of the particular mute group will be monophonic, regardless how many members a mute group has.
Thanks again for the hint.
At the end, it's a bit more than only a few lines of code, but as this extension is really useful, it's more than worth the effort.
It will be a simple long press extension on the mute group buttons.
By long pressing a mute group you'll be able enable/disable the new Mute Group 'Monophony' extension.
If enabled all members of the particular mute group will be monophonic, regardless how many members a mute group has.
Thanks again for the hint.
Re: How to play samples "one-shot"?
The beta went online a few hours ago.
If you're willing to join the ongoing tests, just feel free to join the G-Stomper BETA community at https://groups.google.com/d/forum/g-stomper-public-beta-group.
If you're willing to join the ongoing tests, just feel free to join the G-Stomper BETA community at https://groups.google.com/d/forum/g-stomper-public-beta-group.
Re: How to play samples "one-shot"?
Sorry, had to work the whole weekend. Thanks for the invite! I'll be joining for sure, give me a couple of days.
Re: How to play samples "one-shot"?
oldman wrote:Sorry, had to work the whole weekend. Thanks for the invite! I'll be joining for sure, give me a couple of days.
No worries, there's no rush. The feature has already been tested, and the final release will go online soon.
So you can just enjoy the new ability when you're back;)
Return to “General Questions and Discussions”
Who is online
Users browsing this forum: No registered users and 1 guest