Hi there
The new EFX section provides 4 parameters for each efx (automatable as usual) . The new Button 'P3-4' switches to the secondary parameters and back.
E.g. you can change now the frequencies of EQ2, add pre-delay and damping to the Reverb or apply an LFO to the Filters Cutoff or Delay Feedback.
The LFOs are synchable and support Triangle, Saw, Pulse, Random and Smooth Random waveforms.
First view of the new EFX section in G-Stomper 2.6.5
Re: First view of the new EFX section in G-Stomper 2.6.5
Looks great! LFOs are a good idea . Looknig forward to seeing the predelay in action too.
Some tracks to peruse: https://soundcloud.com/user6242343
Mangled with G-Stomper:
https://soundcloud.com/user6242343/06-got-a-nerve
Mangled with G-Stomper:
https://soundcloud.com/user6242343/06-got-a-nerve
Re: First view of the new EFX section in G-Stomper 2.6.5
You'll love it, at least I do already . The new possibilities are just incredible. The LFOs with changable waveforms bring so much new variations to the sounds. I did some testing with an LFO assigned to the delay feedback or an EQ1 on P3+4 of the distortion efx types, with really cool results. Can't await to release this.
Re: First view of the new EFX section in G-Stomper 2.6.5
You know you're streets ahead of that other beatmaking app that came out recently - you know the one with the orange come carrot as it's logo
Some tracks to peruse: https://soundcloud.com/user6242343
Mangled with G-Stomper:
https://soundcloud.com/user6242343/06-got-a-nerve
Mangled with G-Stomper:
https://soundcloud.com/user6242343/06-got-a-nerve
Re: First view of the new EFX section in G-Stomper 2.6.5
Thank you very much
Re: First view of the new EFX section in G-Stomper 2.6.5
New EFX Parameter reference:
New Compressor/Limiter:
p1: Threshold
p2: AT:Ratio
p3: Attack
p4: Release
Compressor (simple)
p1: Sensitivity
p2: Attack
p3: Release
p4: -
Limiter (simple)
p1: Sensitivity
p2: Release
p3: -
p4: -
Chorus/Flanger:
p1: Speed (1000s..50Hz | 16/1..1/64)
p2: Depth
p3: Delay
p4: phase invert
Phaser:
p1: Speed (100s..50Hz | 16/1..1/64)
p2: Depth
p3: color
p4: phase invert
Static Phaser:
p1: Sweep
p2: Depth
p3: color
p4: phase invert
Vibrato:
p1: Speed (100s..261.63Hz | 16/1..1/64)
p2: Depth
p3: -
p4: -
Auto Panner:
p1: Speed (100s..261.63Hz | 16/1..1/64)
p2: Depth
p3: -
p4: -
X-Delay:
p1: Delay (1..1000ms | 1/64..1/4)
p2: Feedback
p3: LFO:speed (100s..50Hz | 16/1..1/64)
p4: LFO:depth
(LFO assigned to p2:feedback)
Short Delay:
p1: Delay
p2: Feedback
p3: LFO:speed (100s..50Hz | 16/1..1/64)
p4: LFO:depth
(LFO assigned to p2:feedback)
Reverb:
p1: Time << NEW up to 2000ms
p2: Mix (dry/wet) << this had a bug, which is now fixed
p3: pre-delay (1..500ms | 1/64..1/8)
p4: damping
Pitch Shifter:
p1: Pitch1
p2: Mix (dry/wet) << this had a bug, which is now fixed
p3: Pitch2 (an additional pitch shifter to mix to the wet signal)
p4: Pitch2:level
Stereo Enhancer:
p1: L:Delay
p2: R:Delay
p3: LFO:speed (100s..50Hz | 16/1..1/64)
p4: HP:freq (only the signal above this frequency gets enhanced, before it was fixed to 306hz)
(LFO cycles the stereo room)
Exciter:
p1: Tune:HP
p2: Drive
p3: LFO:speed (100s..50Hz | 16/1..1/64)
p4: LFO:depth
(LFO assigned to p2:drive)
Bottom Booster:
p1: Tune:HP
p2: Drive
p3: LFO:speed (100s..50Hz | 16/1..1/64)
p4: LFO:depth
(LFO assigned to p2:drive)
BitCrusher:
p1: Bit-Depth
p2: SampleRt
p3: EQ:gain
p4: EQ:freq
Waveshaper:
p1: Gain
p2: Waveform
p3: EQ:gain
p4: EQ:freq
Distortion:
p1: Gain
p2: Level
p3: EQ:gain
p4: EQ:freq
Bender Distortion:
p1: Gain
p2: Level
p3: EQ:gain
p4: EQ:freq
All 7 Filters in the EFX section:
p1: Cutoff
p2: Resonance
p3: LFO:speed (100s..261.63Hz | 16/1..1/64)
p4: LFO:depth
(LFO assigned to p1:cutoff)
EQ (2-Band):
p1: Gain1
p2: Gain2
p3: Freq1
p4: Freq2
EQ (1-Band):
p1: Gain
p2: Frequency
p3: LFO:speed 50Hz | 16/1..1/64)
p4: LFO:depth
(LFO assigned to p2:frequency)
New Compressor/Limiter:
p1: Threshold
p2: AT:Ratio
p3: Attack
p4: Release
Compressor (simple)
p1: Sensitivity
p2: Attack
p3: Release
p4: -
Limiter (simple)
p1: Sensitivity
p2: Release
p3: -
p4: -
Chorus/Flanger:
p1: Speed (1000s..50Hz | 16/1..1/64)
p2: Depth
p3: Delay
p4: phase invert
Phaser:
p1: Speed (100s..50Hz | 16/1..1/64)
p2: Depth
p3: color
p4: phase invert
Static Phaser:
p1: Sweep
p2: Depth
p3: color
p4: phase invert
Vibrato:
p1: Speed (100s..261.63Hz | 16/1..1/64)
p2: Depth
p3: -
p4: -
Auto Panner:
p1: Speed (100s..261.63Hz | 16/1..1/64)
p2: Depth
p3: -
p4: -
X-Delay:
p1: Delay (1..1000ms | 1/64..1/4)
p2: Feedback
p3: LFO:speed (100s..50Hz | 16/1..1/64)
p4: LFO:depth
(LFO assigned to p2:feedback)
Short Delay:
p1: Delay
p2: Feedback
p3: LFO:speed (100s..50Hz | 16/1..1/64)
p4: LFO:depth
(LFO assigned to p2:feedback)
Reverb:
p1: Time << NEW up to 2000ms
p2: Mix (dry/wet) << this had a bug, which is now fixed
p3: pre-delay (1..500ms | 1/64..1/8)
p4: damping
Pitch Shifter:
p1: Pitch1
p2: Mix (dry/wet) << this had a bug, which is now fixed
p3: Pitch2 (an additional pitch shifter to mix to the wet signal)
p4: Pitch2:level
Stereo Enhancer:
p1: L:Delay
p2: R:Delay
p3: LFO:speed (100s..50Hz | 16/1..1/64)
p4: HP:freq (only the signal above this frequency gets enhanced, before it was fixed to 306hz)
(LFO cycles the stereo room)
Exciter:
p1: Tune:HP
p2: Drive
p3: LFO:speed (100s..50Hz | 16/1..1/64)
p4: LFO:depth
(LFO assigned to p2:drive)
Bottom Booster:
p1: Tune:HP
p2: Drive
p3: LFO:speed (100s..50Hz | 16/1..1/64)
p4: LFO:depth
(LFO assigned to p2:drive)
BitCrusher:
p1: Bit-Depth
p2: SampleRt
p3: EQ:gain
p4: EQ:freq
Waveshaper:
p1: Gain
p2: Waveform
p3: EQ:gain
p4: EQ:freq
Distortion:
p1: Gain
p2: Level
p3: EQ:gain
p4: EQ:freq
Bender Distortion:
p1: Gain
p2: Level
p3: EQ:gain
p4: EQ:freq
All 7 Filters in the EFX section:
p1: Cutoff
p2: Resonance
p3: LFO:speed (100s..261.63Hz | 16/1..1/64)
p4: LFO:depth
(LFO assigned to p1:cutoff)
EQ (2-Band):
p1: Gain1
p2: Gain2
p3: Freq1
p4: Freq2
EQ (1-Band):
p1: Gain
p2: Frequency
p3: LFO:speed 50Hz | 16/1..1/64)
p4: LFO:depth
(LFO assigned to p2:frequency)
Re: First view of the new EFX section in G-Stomper 2.6.5
As I said in the beta forum, this is top notch. Very good and for anyone who hasn't got it yet, it's worth the wait!
Some tracks to peruse: https://soundcloud.com/user6242343
Mangled with G-Stomper:
https://soundcloud.com/user6242343/06-got-a-nerve
Mangled with G-Stomper:
https://soundcloud.com/user6242343/06-got-a-nerve
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