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6.2.6 Step Timing


The Step Timing defines the Note value (duration) of each Step.


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Step Timing Traditional Notation *

Step Timing Mathematical Notation *

Steps per Beat

1 Step Duration

8

8

2

8th Note

8T

12

3

12th Note = 8th Note Triplet

16

16

4

16th Note

16Q

20

5

20th Note = 16th Note Quintuplet

16T

24

6

24th Note = 16th Note Triplet

16S

28

7

28th Note = 16th Note Septuplet

32

32

8

32nd Note

32N

36

9

36th Note = 32nd Note Nonuplet

32Q

40

10

40th Note = 32nd Note Quintuplet

32U

44

11

44th Note = 32nd Note Undecuplet

32T

48

12

48th Note = 32nd Note Triplet

64

64

16

64th Note


* Depending on your personal preference, you can select whether the Step Timing selector shows the Traditional or Mathematical Notation as button labels. To toggle between Traditional and Mathematical, simply tap the blue ‘Step Timing’ label bar at the bottom of the selector, or swipe over the label bar from top to bottom.


Both Traditional and Mathematical Notations are based on the number of steps per whole-note (i.e., number of steps per 4 beats). The Traditional Notation uses Tuplet initials to indicate beat divisions, e.g., T for Triplet, Q for Quintuplet, S for Septuplet, etc. The Mathematical Notation simply shows the number of steps per four beats without the use of Tuplets.


Note that changing the Step Timing automatically changes the available number of Swing affected Steps in the Swing Shuffle controls.


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You can change the Step Timing in two ways, depending on your needs:


Short click: Change Step Timing (simple)


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This simply changes the Step Timing, but keeps all the Sequencer Steps at their original position. This means that an existing Sequence will sound different after the change since the new Step Timing has a different Timing for the Steps.


Note:

When you change the Step Timing with a Short Click, then the number of Steps per Bar will be automatically set to the predefined default of the selected Step Timing.


Triplets (8T, 16T, 32T)

12 Steps per Bar

Quadruplets (8, 16, 32, 64)

16 Steps per Bar

Quintuplets (16Q, 32Q)

10 Steps per Bar

Septuplets (16S)

14 Steps per Bar

Nonuplets (32N)

9 Steps per Bar

Undecuplets (32U)

11 Steps per Bar


As a matter of course, you can always adjust the Steps per Bar manually to create asynchronous beats.


Long click: Change Step Timing + Auto-Rearrange Sequence


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This changes the Step Timing and auto-rearranges the Sequence to the new Timing.

Please take note that an existing Sequence might (depending on various factors) not fit into the new Timing.


If you switch to a higher Timing (e.g. from 16 to 64) and your Pattern length is already at 8 Bars, then the rearranged Sequence would exceed the max Pattern length. In this case the exceeding parts will be cut off.


If you switch to a lower Timing (e.g. from 64 to 16), then there might be Steps which won’t exist anymore in the new Timing since the lower Timing provides less Steps for the same time period. In this case these Steps will be dropped.


Note: Please take note that the Shuffle/Swing setup and the Auto Fill-In parameter of the main Drum Machine cannot be rearranged.


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