A B C D E F G H I K L M N O P Q R S T U V W X Y Z

A

ALARM - Static variable in class com.planeth.common.audio.AudioResource
 
ALARM_REPEAT_TIME - Static variable in interface com.planeth.gtroids.constants.GtConstants.TimerOptions
 
ALIGN_LEFT - Static variable in class com.planeth.gtroids.stats.ObjectInfoImagizer
 
ALIGN_RIGHT - Static variable in class com.planeth.gtroids.stats.ObjectInfoImagizer
 
A_BOMB - Static variable in class com.planeth.gtroids.control.GtAction
 
A_FIRE - Static variable in class com.planeth.gtroids.control.GtAction
 
A_LEFT_KEY - Static variable in class com.planeth.gtroids.control.GtAction
 
A_NEW_GAME - Static variable in class com.planeth.gtroids.control.GtAction
 
A_PAUSE_GAME - Static variable in class com.planeth.gtroids.control.GtAction
 
A_RIGHT_KEY - Static variable in class com.planeth.gtroids.control.GtAction
 
A_THROTTLE - Static variable in class com.planeth.gtroids.control.GtAction
 
A_TOGGLE_SOUND - Static variable in class com.planeth.gtroids.control.GtAction
 
AbstractAnimatedObject - class com.planeth.gtroids.obj.base.AbstractAnimatedObject.
The abstraction of an animated object
AbstractAnimatedObject(Shape) - Constructor for class com.planeth.gtroids.obj.base.AbstractAnimatedObject
Constructor for AbstractAnimatedObject.
AbstractBonusItem - class com.planeth.gtroids.obj.bonus.AbstractBonusItem.
Abstract base of a Bonus item
AbstractBonusItem(Shape) - Constructor for class com.planeth.gtroids.obj.bonus.AbstractBonusItem
Constructor for AbstractBonusItem.
AbstractChangingPhColor - class com.planeth.common.gfx.color.AbstractChangingPhColor.
Abstraction of self changing Color
An instance of AbstractChangingPhColor can be used exactly like a normal Color.
AbstractChangingPhColor() - Constructor for class com.planeth.common.gfx.color.AbstractChangingPhColor
Constructor for AbstractChangingPhColor.
AbstractChangingPhColor(float, float, float) - Constructor for class com.planeth.common.gfx.color.AbstractChangingPhColor
Constructor for AbstractChangingPhColor.
AbstractChangingPhColor(Color) - Constructor for class com.planeth.common.gfx.color.AbstractChangingPhColor
Constructor for AbstractChangingPhColor.
AbstractGameObject - class com.planeth.gtroids.obj.base.AbstractGameObject.
The abstraction of a base game object
AbstractGameObject(Shape) - Constructor for class com.planeth.gtroids.obj.base.AbstractGameObject
Constructor for AbstractGameObject.
AbstractPhysicalObject - class com.planeth.gtroids.obj.base.AbstractPhysicalObject.
The abstraction of a physical game object (which has mass, etc.)
AbstractPhysicalObject(Shape) - Constructor for class com.planeth.gtroids.obj.base.AbstractPhysicalObject
Constructor for AbstractPhysicalObject.
AbstractStopWatch - class com.planeth.common.timing.AbstractStopWatch.
Abstract Base StopWatch
AbstractStopWatch() - Constructor for class com.planeth.common.timing.AbstractStopWatch
Constructor for AbstractStopWatch.
AbstractTumblingObject - class com.planeth.gtroids.obj.base.AbstractTumblingObject.
The abstraction of a tumbling object
(object with excentric rotation)
AbstractTumblingObject(Shape, Vector2D, double) - Constructor for class com.planeth.gtroids.obj.base.AbstractTumblingObject
Constructor for AbstractTumblingObject.
Asteroid - class com.planeth.gtroids.obj.Asteroid.
Defines an Asteroid of variable shape and size.
Asteroid() - Constructor for class com.planeth.gtroids.obj.Asteroid
Constructor for Asteroid.
Asteroid(Vector2D) - Constructor for class com.planeth.gtroids.obj.Asteroid
Constructor for Asteroid.
Asteroid(Shape) - Constructor for class com.planeth.gtroids.obj.Asteroid
Constructor for Asteroid.
Asteroid(Shape, Vector2D) - Constructor for class com.planeth.gtroids.obj.Asteroid
Constructor for Asteroid.
AudioClipConfig - class com.planeth.common.audio.AudioClipConfig.
Encapsulates the configuration of a BufferedClip
AudioClipConfig(boolean, int) - Constructor for class com.planeth.common.audio.AudioClipConfig
Constructor for AudioClipConfig.
AudioResource - class com.planeth.common.audio.AudioResource.
Handles the usage of audioResources
(Singleton pattern)
AutoFire - class com.planeth.gtroids.agents.AutoFire.
AutofFire agent
Fires a IGun automatic in a predefined intervall
It must be controlled by a Thread
AutoFire(IGun, int) - Constructor for class com.planeth.gtroids.agents.AutoFire
Constructor for AutoFire.
AutoTarget - class com.planeth.gtroids.agents.AutoTarget.
Helper to target a gun
AutoTarget() - Constructor for class com.planeth.gtroids.agents.AutoTarget
 
acos(double) - Static method in class com.planeth.common.math.MathToolBox
Returns the arc cosine
actionPerformed(ActionEvent) - Method in class com.planeth.gtroids.control.GtAction
 
activateBomb() - Method in class com.planeth.gtroids.environment.GamePanel
Activates a smartBomb
addAction(JPanel, String, int) - Static method in class com.planeth.gtroids.control.KeyInputHelper
Adds the keyCode as action (pressed and released) to the passed jPanel.
addAction(JPanel, String, int, boolean) - Static method in class com.planeth.gtroids.control.KeyInputHelper
Adds the keyCode as action (pressed and released) to the passed jPanel.
addBomb() - Method in class com.planeth.gtroids.stats.GameStats
Adds a bomb to the players account
addExtraShip() - Method in class com.planeth.gtroids.stats.GameStats
Adds an extra ship to the players account
addFlip(Vector2D, boolean, boolean) - Method in class com.planeth.common.math.Transform
Adds flipping to the Transform stack
addHighScore(String, int) - Method in class com.planeth.gtroids.highscores.HighScoreManager
Adds a HighScore to the list and stores the List on the predefined place
addItem(Object) - Method in class com.planeth.common.Queue
Adds an item to the queue
addMovement(Vector2D) - Method in class com.planeth.common.math.Transform
Adds movement to the Transform stack
addObjectInfo(ObjectInfo) - Method in class com.planeth.gtroids.stats.ObjectInfoImagizer
Adds an ObjectInfo
addPhysicalObject(AbstractPhysicalObject) - Method in class com.planeth.gtroids.environment.FieldedArea
Adds a AbstractPhysicalObject to the FieldedArea
addPhysicalObject(AbstractPhysicalObject) - Method in class com.planeth.gtroids.environment.GamePanel
Adds a AbstractPhysicalObject to the GampePanel
addPoints(int) - Method in class com.planeth.gtroids.stats.GameStats
Add Points to the players account
addRotation(Vector2D, double) - Method in class com.planeth.common.math.Transform
Adds rotation to the Transform stack
addScale(double) - Method in class com.planeth.common.math.Transform
Adds scaling to the Transform stack
addShape(Shape) - Method in class com.planeth.gtroids.obj.base.PaintableObject
Adds a Shape to the object
addWith(Matrix) - Method in class com.planeth.common.math.Matrix
Adds this Matrix with the passed matrix
addWith(Vector2D) - Method in class com.planeth.common.math.Vector2D
Adds this Vector with the passed Vector.
adjustSpeed(double) - Method in class com.planeth.gtroids.agents.Beeper
Changes the speed of the beeper.
applyBonus(Ship) - Method in class com.planeth.gtroids.obj.bonus.AbstractBonusItem
Applies the Bonus to the passed ship
applyBonus(Ship) - Method in class com.planeth.gtroids.obj.bonus.BonusBomb
 
applyBonus(Ship) - Method in class com.planeth.gtroids.obj.bonus.BonusCure
 
applyBonus(Ship) - Method in class com.planeth.gtroids.obj.bonus.BonusGravit
 
applyBonus(Ship) - Method in class com.planeth.gtroids.obj.bonus.BonusPointsFactor
 
applyBonus(Ship) - Method in class com.planeth.gtroids.obj.bonus.BonusShield
 
applyBonus(Ship) - Method in class com.planeth.gtroids.obj.bonus.BonusShip
 
applyBonus(Ship) - Method in class com.planeth.gtroids.obj.bonus.BonusShot
 
applyBonus(Ship) - Method in class com.planeth.gtroids.obj.bonus.BonusSpeed
 
applyDamage() - Method in class com.planeth.gtroids.obj.bonus.AbstractBonusItem
Applies the Damage
applyDamage() - Method in class com.planeth.gtroids.obj.bonus.BonusBomb
 
applyDamage() - Method in class com.planeth.gtroids.obj.bonus.BonusGravit
 
applyDamage() - Method in class com.planeth.gtroids.obj.bonus.BonusPointsFactor
 
applyDamage() - Method in class com.planeth.gtroids.obj.bonus.BonusShield
 
applyDamage() - Method in class com.planeth.gtroids.obj.bonus.BonusShip
 
applyDamage() - Method in class com.planeth.gtroids.obj.bonus.BonusSpeed
 
asin(double) - Static method in class com.planeth.common.math.MathToolBox
Returns the arc sine
atan(double) - Static method in class com.planeth.common.math.MathToolBox
Returns the arc tangent
avg(Vector2D[]) - Static method in class com.planeth.common.math.Vector2D
Returns the average Vector of the passed vertexes
avgDistance2VectorArray(Vector2D[]) - Method in class com.planeth.common.math.Vector2D
Returns the average distance between this Vector and the passed array of Vectors.

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