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See:
Description
| Class Summary | |
| FieldedArea | FieldedArea is an in quadrants splitted space to manage game objects |
| GamePanel | The GamePanel contains the physical gameEnvironment and handles the main game tasks. |
| GenericGamePanel | Contains generic tools for a gamePanel (frameCounter, etc.) |
| Quadrant | A Quadrant is a small area to handle game objects. |
| QuadrantIterator | The QuadrantIterator wraps all containing Objects of a 2-dimensional Arry of Quatrants into an Iterator. |
Provides classes for creating the game environment.
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