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See:
Description
| Interface Summary | |
| IThreadControllable | Interface for a Thread controllable Object |
| ITimeControllable | Interface for a Time controllable Object |
| Class Summary | |
| AbstractStopWatch | Abstract Base StopWatch |
| FrameCounter | Counts the frames/second |
| MilliStopWatch | A MilliStopWatch using System currentMillis |
| NanoStopWatch | A StopWatch using System nanotime |
| RealTimeControl | Encapsulates the logic to control realtime step calculation for animations. |
| TimedObjectThread | Thread with a predefined min frameTime If the thread goes faster than the defined frameTime, it waits until the frametime is reached. |
| Timer | Timer implementation A Timer is always bound to two main components. |
| TimerManager | TimerManager handles and stores timers. |
| WaitTimer | WaitTimer implementation The difference to a Timer is as follow: A WaitTimer hasn't any relation to a Thread. |
Provides classes and interfaces to control time sensitive components.
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