Hi UrsaMajor
Thanks a lot for your suggestions.
UrsaMajor wrote:Amp attack slider for softer attack of percussive sounds
Agree, I'll consider that.
It could take place where the disabled rate slider is.
UrsaMajor wrote:Mod env Invert switch (negative)
You already have that, at least almost, as you can reverse the mod env.
In case of a linear Attack/Decay (which the mod env basically is) this is equal with inverting it.
UrsaMajor wrote:Mod env increased depth resolution (esp from 0-10)
Not sure if I understand you 100% correct.
The depth of the mod env is anyway exponential, which means the resolution of the slider is higher, the lower you set the value.
Is it that what you mean?
UrsaMajor wrote:LFO 1-shot mode for use as 2nd env.
You can achieve that by enabling the KB sync mode of the LFO (long press the sync button).
In that mode the lfo runs only as long as the sample is playing, you can call it almost a one shot mode.
But I agree, that with short "decay" times that might be a problem.
I'll consider that.
UrsaMajor wrote:Mod env + LFO pan destination
Please use an auto panner as insert fx on the mixer instead.